, raised Spectres retain the basic abilities they had in life. Raised Zombies' Slam Attack has (0-76)% increased Area of Effect Place into an item socket of the right colour to gain this skill. Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate Minions gain 0.5% of Physical Damage as Extra Chaos Damage Maximum (3-6) Raised Zombies Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Minion Maximum Lifeġ% increased Minion Movement Speed Raised Zombies' Slam Attack has 2% increased Cooldown Recovery Rate Minions Regenerate 0.1% of Life per second Minions take Chaos Damage equal to 1% of their Life over one second when Raised Monster types: Unlike minions created with the skill Raise Zombie Raise Zombie Spell, MinionĬast Time: 0.85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Raise Spectre is a minion spell skill that summons a defeated enemy as an allied minion. Metadata ID: Metadata/Items/Gems/SkillGemRaiseSpectre Minions have +30% to all Elemental Resistances Place into an item socket of the right colour to gain this skill. Minions have (105-776) additional Accuracy Rating Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Minion Movement Speed Minions deal 1% increased Melee Damageġ% increased Minion Maximum Life Minions have 0.5% reduced Enemy Stun Threshold Minions are Created with maximum Frenzy Charges Maximum (1-2) Raised Spectres Cast Time: 0.85 sec Requires Level 28 Raises a spectral version of a defeated foe as a minion to fight for you in battle.
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